Brought to us by the fine folks who did Dead by Daylight. Deathgarden: Bloodharvest is a game that many people have had high hopes for. This is a multiplayer survival style game that features balls to the wall action along with a tense atmosphere and a very intriguing story.
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The Game Review
The setting of Deathgarden: Bloodharvest is very, very cool and something that got me very invested in this world. Basically, after a major war, mankind has split into two factions. The winning side of the war lives in a walled-off utopia called The Enclave. The losing side of this war is forced to live outside in slums and fight for every meal.
Those who live on the outside can take part in the Deathgarden as they try to survive the relentless pursuit of a Hunter. If they can survive then they can move into the Enclave and have a much better kind of life. I was really hooked by this, so much that it actually left me wanting to know more about this world.
One thing that is really cool is before you start a match. The Scavengers start a match in a really run down and horrible kind of area. The Hunter on the other hand as part of the elite of The Enclave start in a very polished, clean and high-tech kind of vibe. It does not sound like much, but this really helps add to the overall style and lore of the game.
The gameplay of Deathgarden: Bloodharvest is split into two different styles. You can either play as part of a team of Scavengers. Or you can play as the overpowered and badass Hunter. Both have different goals and both feel very different to actually play. I myself much preferred playing as a Scavenger.
You have a choice of different Scavengers to play as. Each Scavenger has its own special ability, which you can share with your fellow Scavengers. I liked to play as the guy who could turn invisible. You pick two abilities and two perks at the start of each match. I am sure more of these will be added as the game progresses, plus there are also cosmetics. You can get new stuff by using the in-game currency you earn as you play.
When you get lowered into the Deathgarden you need to collect blood and then deposit the blood in these weird totems. You need to deliver a certain amount of blood, but you can only carry 10 parts of blood at a time. There are blue boxes that you can get which will help your ability meter fill and you can also use red boxes to get health.
The whole time you are doing this, you are being chased down by a Hunter. Like the Scavengers there are different kinds of hunters to play as. The Hunter is very powerful, can use drones and has different powerful attacks that they can use. The Hunters have a very different feel to them and in all honesty, it was not for me. On the flip side of this though I can see why playing as a Hunter is more appealing to certain kinds of players.
When a Scavenger starts to deposit blood, The Hunter knows! This makes doing it very tense. If you can survive long enough the gate to the exit of the level opens and you guys can try and get out. The fact that the maps are randomly generated means you can never get too comfortable in the game. It really does make things extra tense!
While it is early days, I think that the future looks very bright for Deathgarden: Bloodharvest. I have had a great time playing it so far and I really do look forward to playing some more. While the gameplay of the Hunter has not grabbed me, I think I will give it some more play time. Playing as a Scavenger though is certainly something, I have had a lot of fun with.
- I love the world created for this game
- Scavengers have different abilities
- The lore of the game is very interesting
- The gameplay is fast paced and fun
- Maps are randomly created
- I did not find playing as Hunters as much fun
- The story is great, but it could be fleshed out more