Wow is what most people are saying the first time that the see some gameplay footage of Spellbreak. It is worth noting that I write this, Spellbreak is still in the pre-alpha stage of its development, but when you look at the footage or screenshots, you really would think that this was much closer to a full release!
As of the time of writing Spellbreak is available for as a closed alpha. You can sign up for it at the game page. Once accepted you will be able to download the game.
The Game Review
Spellbreak is part Battle Royale and part RPG. Now you may be saying “ugh, another Battle Royale game???” However, Spellbreak is doing more than enough to make it stand out from the likes of Fortnite, Apex Legends, and Blackout. To start with Spellbreak is not about guns and rocket launchers.
Instead, Spellbreak is a game that is based on magic, fantasy, dragon fire and things that you would find in a fairytale or a Lord of the Rings movie. It is certainly a very interesting take on the Battle Royale genre and it really does bring something new to the table instead of trying to just copy what everyone else is doing. I think that this new style is going to help suck those in who were not into the whole shooting and war thing that other Battle Royal games offered.
Before I even mention the gameplay I have to talk about the presentation. How on earth is this game in the pre-alpha stage? It is honestly one of the best looking games I have seen so far in 2019. The art style they have gone for is like a halfway point between The Legend of Zelda: Breath of the Wild and The Legend of Zelda: The Wind Waker. It looks absolutely gorgeous and I love how colorful everything on the map is.
As far as the actual gameplay goes, Spellbreak is mixing RPG style leveling up with their Battle Royale antics and this makes it look like a lot of fun. The attacks that you can do in the game are all based on magic. Not only are these magic attacks fun to use, but they also look incredible too.
You have a primary and secondary magic attack. These can range from shooting fireballs to toast your opponents, to throwing tornados to creating rocks that get bigger as they hurl towards your opponent! It is not unusual to see one charter on top of an icy mountain throwing down rocks while another is sending up fireballs! It is pretty crazy stuff and these attacks certainly make Spellbreak different from other Battle Royale games.
You can also mix together your attacks to create a new one. For example, if you were to mix the fireball with the poison spray projectile this would create the green flame explosion. So picking up the right abilities is something you have to be mindful of as is learning how two abilities can combine to make something that is more devastating.
As this is also part RPG, Spellbreak also has a class system. As I write this there are 11 different classes in the game. Tempest, for example, will give you abilities such as Updraft which makes you immune to whirlwinds and lets you use them to launch yourself. Conduit, on the other hand, is all about lightning and being quick. These are just two of the classes available.
You of course also have a lot of say in how your character looks. I am sure that this is something that is greatly going to be expanded upon once the game is fully released. If it is taking a page from other Battle Royale games, cosmetics will be how Spellbreak makes most of its money.
I really do think that Spellbreak is a very exciting game. It is a Battle Royale game at its heart, but it has so much more going on than just that. The magic spells, the different classes, the way you can combine spells and classes together all make this a very interesting game. Let’s not forget that this is a game that is absolutely gorgeous as well, even in its early state.
- One of the best looking games of the year so far
- Magic and fantasy setting is really cool
- Plenty of fun magic spells to use
- Combing spells together is awesome
- RPG elements add a lot of depth to the game
- It is still in pre-alpha so who knows when it will be out
- No word on pricing structure yet