Dawn of Man is a strategy/management sim that caught my attention the moment I saw a wooly mammoth! There are so many management games these days that promise you the ability to take a group from basic beginnings to more modern time, but I think the way that Dawn of Man starts you out literary at the dawn of man is an interesting premise.
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Dawn of Man Review
You start off by being in charge of a group of stone age settlers. In the very beginning like all games in this genre. Basic survival is what you will be focusing on. The hunting aspect is what attracted me to the game most of all. You can send out a group to try and take down a wooly mammoth, buffalo and other ancient beasts. This is really cool and something I wish was expanded upon.
Gathering resources, building your settlement so that people have places to live, get food and so on and also planning for harsher times are some of the things you have to keep an eye on. In all honesty, Dawn of Man is not reinventing the wheel when it comes to the genre, but the idea of taking people from the stone age to the iron age does make it at the very least a little more intriguing.
As your settlement grows you can then start to do things like farming so that you have a steady income of food and trust me food is something you really need. The people in this game cannot seem to do anything for more than a minute without complaining they are hungry. This can get really aggravating as sometimes one will go out to hunt by themselves or move stone by themselves and have no food!
I like the idea of Dawn of Man and the overall mechanics and world-building are very easy to get to grips with. However, the AI of your little people is not that great. This is a game where you have to micromanage every little aspect of it. If you do not your settlement will not last. People will die when hunting, be hungry, food will go bad because people do not eat it and so on.
As well as combat with the animals you want to have for lunch your settlers also have to deal with raiders! From what I have experienced, raiders are the only real “random” aspect of the game and these guys are jerks!
The number of people or buildings I have lost at the hands of these guys drove me nuts. Some people I know hate the raiders in this game, but I think their power makes them something to fear and their unpredictability is kind of cool.
I have played a ton of games like this over the years and I do think that Dawn of Man has some great ideas. It is just one of the most basic games I have played in this genre in quite some time. It is my understanding that this is a full release right now, but it does feel like there are a lot of things that need to be added to the game. Still, it is being sold as something of a budget game so I do feel that if you like games in this genre it is worth a chance.
- The stone age setting is awesome
- Fighting things like woolly mammoths and cave lions!
- The game is very easy to learn the basics off
- Great if you like micromanaging everything
- The asking price is very fair
- It feels a little basic in places
- Your people cannot do anything for themselves!