Creepy Nights at Freddy’s is essentially a free retelling of the original Five Nights At Freddy’s, but this time, the game comes equipped with free-roaming for you to enjoy. No longer will you be expected to stay locked up in your security room until the early morning. The game was developed by Ravenstone and was released on Game Jolt on the 31st of October 2018 as a free download for the platform.
How to Download Creepy Nights at Freddy’s
The game was available for download from Game Jolt but at the moment of writing, we could not see the option for download. Nevertheless, click on the Download button at the end of the review to check the current availability.
The Game Review
Creepy Nights at Freddy’s takes the already interesting idea of Five Nights at Freddy’s gameplay, and immediately makes it more immersive by turning it into a first-person title. In the game, you can wander around the original FNAF environment and see parts of the game you could only ever see in a selection of camera feeds beforehand. It’s such an interesting take on the whole FNAF franchise that it’s kind of surprising that the original developers didn’t think of the idea first.
Outside of being able to explore the FNAF environment, the overall gameplay loop is still the same for the most part. You still need to check the cameras, close the blast doors whenever an animatronic gets a bit too close, and simply survive until 6 am the following morning. It’s nice and simple, while still being a fun take on the typical formula.
Admittedly, once you’ve looked over the room a couple of times, the main loop of the game doesn’t really change any further and simply returns to that of the original FNAF in a first-person perspective. As a result of this, it means there isn’t as much replayability as other Five Nights at Freddy’s games that are available, but if you’re looking for a different take on things, you could definitely do a lot worse than Creepy Nights at Freddy’s.
Graphically, the game can be seen as a bit of a mixed-bad. What’s most impressive about the game is the fact that the entire free roam space is the set of rooms from the original Five Nights at Freddy’s game, re-created in this one.
This means you can finally explore the location of FNAF 1 and see all the nitty-gritty details you may not have noticed beforehand, which is such a great touch. One big downside to the visuals, though, is that because of the engine they’re using and the lighting system, everything just seems really shiny. It’s kind of hard to ignore at times and makes the game look amateurish and worse overall.
When it comes to the audio, Creepy Nights at Freddy’s is no exception to the FNAF style, which is atmospheric and creepy. For someone that’s played a lot of FNAF before, there’s nothing really new with the audio, but that’s not exactly a bad thing. The audio does a great job of being unsettling the entire time, so at no point are you ever going to be completely comfortable with what the game throws at you, which is great!
Overall, the game takes a really interesting twist by making the game a free-roam experience, rather than standing helplessly by in the security room. It’s such an interesting idea, that for anyone that’s starting to get sick of just being stuck in the room; this one is going to be a nice change of pace. Sure, the game isn’t perfect by any means, but the overall gameplay loop is strong enough to keep things interesting for a fair bit of time.
- Being able to explore the first FNAF’s room is really interesting, especially if you’ve always wanted to see more of the details from the first game
- The audio is both creepy and unsettling and is easily one of the game’s biggest strong suits
- In short bursts, the change of gameplay is a welcome addition to Five Nights at Freddy’s 1
- A lot of the visuals are really shiny and it can take away from the overall quality of the game
- Once the novelty of exploring the room where’s off, the general gameplay loop of checking cameras and closing the blast doors when needed returns