On the Steam page for Techwars: Global Conflict they proudly state that this is the world’s first MMO mech style game that has an isometric style. Without a doubt, that is a very interesting premise and the trailers did look good. However, now that Techwars: Global Conflict has been out the better part of half a year I thought I would take a closer look at it.
How to Download Techwars: Global Conflict
You can download Techwars: Global Conflict from Steam, the game is free. To start, click on the button located below the review. And if you like games with mechs check out also the turn-based strategy Into the Breach, the online shooter War Robots or the RTS AirMech Strike, or another turn-based tactital game Battletech
The Game Review
It is worth noting that Techwars: Global Conflict is a free to play game and I sunk quite a few hours into it without needing to spend any money at all. The idea of the game is that it is set in the somewhat near future and the USA and Russia are at war. The Russian side is called Domination and the American, KATO.
You need to pick what side of the war you want to be on and it is worth thinking before you do. I say this because each side has their own things that make them special. For example, Domination can call in these devastating airstrikes and KATO has advanced defensive capabilities. So, there is a fair bit of strategy in regards to what side of the war you decide to play on.
When you start the game, you have to play a tutorial which teaches you the basics of the game. While you do not have control over what mech you are in, once you start playing the game properly you do. There are many different mechs for you to choose from and even though the game is experienced from an isometric point of view. I do love the designs and details of each of the mechs.
The mechs control fairly well for the most part. However, there are still times when it is like your mech gets caught on something invisible and you get stuck. To be fair the developers have been awesome with updates and the game has been getting smoother and smoother with each one. You control the mech with the keys and then use the mouse to target and shoot. It is a simple, but fun control scheme that anyone can get the hang of.
The gameplay is something that I feel could be more fun. Techwars: Global Conflict is not a bad game. However, the 20 mech battles can sometimes all feel the same and capturing objectives can get a bit old after a while. I do have a feeling that new content will be added to the game at a later date, but as it stands right now, Techwars: Global Conflict is just missing that little something extra.
One thing that is pretty neat from a gameplay point of view is the way that your mech behaves when damaged. They have gone for a more realistic approach so if your left side gets damaged, your left side weapons will not work and so on. This is cool and it certainly makes you think when it comes to upgrades and repairs in between battles.
For a free to play game I do feel that Techwars: Global Conflict is worth checking out. I am not sure it is the kind of game that will hook you for a year or even make you want to spend real money. I will say that there is some fun to be had here and if they do add some new game modes, mechs, abilities and so on I will certainly give it all a try.